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・ Close Another Door
・ Close as You Get
・ Close At Hand
・ Close back rounded vowel
・ Close back unrounded vowel
・ Close Brothers Group
・ Close but No Cigar
・ Close Call
・ Close Calls with Brick Walls
・ Close central rounded vowel
・ Close central unrounded vowel
・ Close City, Texas
・ Close combat
・ Close combat (disambiguation)
・ Close Combat (series)
Close Combat (video game)
・ Close Combat Badge
・ Close Combat Clasp
・ Close coupled
・ Close coupled field technology
・ Close Cover Before Striking
・ Close embrace
・ Close encounter
・ Close encounter of Cussac
・ Close Encounters (album)
・ Close Encounters of the Third Kind
・ Close Encounters of the Third Kind and Other Great Space Music
・ Close Encounters Tour
・ Close Enemies
・ Close Enough for Jazz


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Close Combat (video game) : ウィキペディア英語版
Close Combat (video game)

''Close Combat'' is a World War II real-time tactics game, developed by Atomic Games, and released on January 1, 1996 for the Mac〔(Close Combat for Mac - Close Combat Macintosh - Close Combat Mac Game )〕 and June 30, 1996 for the PC.〔(Close Combat for PC - Close Combat PC Game - Close Combat Computer Game )〕 The first installment of the ''Close Combat'' series, the game is played on a two-dimensional map, between two players.〔(Close Combat II: A Bridge Too Far for PC Review - PC Close Combat II: A Bridge Too Far Review )〕
''Close Combat'' is based on the fighting of the U.S. 29th Infantry Division and the German defenders from Omaha Beach to Saint-Lô during Operation Cobra; all the units in the game are based on those used in 1944. The game may be played as either the Germans, or the Americans.The game received mainly positive reviews.〔(Close Combat Reviews )〕
==Gameplay==
Combat takes place on a two-dimensional map with three-dimensional terrain elements. Depending on the map, terrain features can include a variety of features providing concealment and cover, such as hills, hedges, foxholes, trenches, streams and buildings. Units have limited fields of vision (particularly vehicles), suffer from fatigue, have limited ammunition, can be suppressed, will break and flee if their morale drops too low, and generally behave in a manner similar to real life.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Close Combat (video game)」の詳細全文を読む



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